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Early in 2004, it
was revealed that a new Zelda GameCube title was under
development. Using the moniker "The Wind Waker 2", people
assumed that the new Zelda would be using the same cel-shaded
style as its prequel, but at E3 2004 Nintendo sent
shockwaves through the industry by making the ultimate
Megaton announcement. The new Zelda game would use the
realistic graphics style that fans felt robbed of by the
announcement of The Wind Waker.
The movie shown to an awe-struck crowd featured fleeting
images of a Hyrulian battlefield, of a heroic adult Link
cutting swathes through Bokoblin armies, of towering chained
beasts and of beautiful, vast landscapes. Nintendo fans
across the world cried white, and then... and then we had to
wait an entire year for GDC and E3. We finally learned that
"Twilight Princess" is set in a dark period of Hyrule's
history, and alternate reality poison is choking the land.
As his town's missionary to Hyrule Castle, Link is about to
set off on his journey when the Twilight Realm begins to
engulf his home. His childhood friend is kidnapped, and as
Link tries to rescue her he is captured by the Realm.
Similar to the Dark World in A Link to the Past, Link can't
retain his human form in the Twilight Realm, and finds
himself transformed into a wolf with only a strange cat-like
creature named Midna to guide him in this sickly new land.
It was at E3 2006 that Twilight Princess was revealed to be
a dual-format release, with an upgraded version for Wii
launching alongside the new console. There are still many
mysteries surrounding the game, but all will be revealed
around September this year.
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