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  News Archive | Archive for December 2006
 


Twilight Princess poster in latest Edge

Thursday 28th December

For those of you who live in the UK, or anywhere else where it’s possible to get your dirty, Zelda-loving hands on a copy of Edge magazine, I highly recommend hunting down the January 2007 issue. I’ve just got mine and it comes with a free Nintendo year planner. A bit lame, but on the back is an A2 poster of the gorgeous art featured on the second page of the Twilight Princess manual (which I now realise, having finished the game, contains a pretty hardcore spoiler). It holds up really well - if it wasn’t one of these folded-up posters I’d be tempted to frame it.

~ Nexus Zero

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Twilight Princess Items and Equipment

Wednesday 27th December

Twilight Princess - Items
Twilight Princess - Equipment/Collectibles

For all those searching for a random item or missing equipment, I’ve completed Evil Sponge’s excellent Items and Equipment lists today with new items and images. Soon, I’ll start work on a pretty hardcore review, discussing Twilight Princess in the context of the Zelda series as a whole, and delving into the differences between the two versions.

~ Nexus Zero

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Merry Christmas!

Saturday 23rd December

Unless you don’t celebrate Christmas…in which case just go with the overall happy feeling this season is supposed to incite. In any case:

Ladies and gentlemen, we have content! Just finished uploading the first batch of Twilight Princess coverage. The only item images I have right now are from the manual, so those will have to be added in later, and I had to make up some mini-boss names. Much more to arrive over the next few weeks! You’ll have to be patient, as this game is rather ginormous.

Plans for the next update: Heart Piece guide for as many as I’ve been able to find, more in-depth collectibles guides, and perhaps the start of a bestiary.

~ Evil Sponge

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Hoo-hah

Tuesday 12th December

*sings*

Tomorrow, tomorrow!  I’ll have it, tomorrow!  It’s only a day aaaaaawwwaaaaayyyyy!!!

~ Evil Sponge

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Twilight Princess Coverage 20th December

Friday 8th December

I have in my possession, after three long years of waiting, a copy of Twilight Princess. I also have in my possession, after two long years of waiting, a Wii Remote and Nunchuck. If this was a recipe for pancakes, I’d have the milk and eggs, but no flour; despite Gameplay’s promise that I would, this very day, be rolling around in my bed like a pig in his own “making”, creating caricatures of myself and making children duck under the swipe of my sword, I am Wiiless. In my endless desperation, I’ve resorted to replaying video reviews and mimicking the on-screen action with my surrogate controller.* Informed that my Wii won’t arrive for another week, I’ve passed on these woeful tidings to you, the readers, by way of explaining the aura of bitter seething that might emanate from my words over the next  content-less week. Until then, enjoy Twilight Princess, you bizarre and comical heathens.

* This is a lie.

~ Nexus Zero

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First Impressions

Saturday 2nd December

So, my buddy got a Wii and Twilight Princess.  And, after a few hours of Wii Sports last night, I got to play the newest Zelda installment for a few minutes.  So, thought I’d lay down a quick impression here.  I could go more indepth with this, but I’m posting on a news page ;)

First off, this thing is gorgeous.  But you all know that, so I won’t go into much graphical detail here.  The Wii controls are, so far, not too shabby.  I didn’t personally get to fish so I can’t speak of that first hand.  It took some getting used to, but my buddy figured it out in due time.  Really the only complaint I have is that the only camera controls are the trigger button thing on the nunchuck.  Pressing it centers the camera behind you.  You can hit the C button and look around in first person…but what this game really needs is the ability to actually move the camera around.  Here’s hoping the GameCube version uses the C stick to its fullest potential.

Beyond that…hey, it’s a Zelda game.  The side quest thing starts up pretty dern quickly, though.  In order to get the Slingshot, we had to find a cradle so we could catch a fish so we could get the cat.  A little convoluted, but it actually is a good way to get you aquainted with the village and general contol scheme.

All-in-all I’m even more excited for this game than I was even a few days ago.  The Sponge wants the Cube version now.

On a fun side note: throwing hawks at things is really fun.

~ Evil Sponge

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