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The
Deku Stick is used as your first weapon.
You won't use it for long - you get the
Kokiri Sword soon enough. It is prone to
snapping after a few collisions. |
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You
find this weapon in the Deku Tree,
and it is used for ranged combats and
puzzles. It fires Deku Seeds, which you can
find in plants. |
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This
is used to stun bigger enemies and kill
smaller ones. It always comes back to
you, and can be thrown around corners to
hit obstructed switches. It can be
tricky to aim so use Z-Targeting for
help. |
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The
Deku Nut is used to stun early bosses
and enemies with the bright flash of
light it emits when
thrown at the ground. They are very common in
Hyrule. |
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The
bomb can be used as either a weapon or
to blow up cracked walls. They have a
four second fuse, so you have that long
to get out of the blast radius otherwise
you will be hurt. They are carried in a
Bomb Bag. |
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Bombchus
are metal versions of the real Bombchu
animals. It has a fuse and if it doesn't
hit anything before it runs out it will
blow up. It can crawl up walls and
roofs. |
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This
mighty hammer is used to slam down
rusted switches and hammer bigger
enemies. Ganondorf can be hurt most with
this weapon. |
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The
Fairy Bow can only be used by Adult
Link. It is used to shoot enemies and
switches, and you can also use it while
riding Epona. It takes arrows
(obviously) which you keep in a quiver.
You can get three magic arrows for the
bow, too. |
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It
takes 2mp to charge an arrow up with
fire, but it increases the hit value of
the arrow, and you can melt ice with it
too. |
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Ice
magic also uses up 2mp each time you
charge an arrow up with it. You can
freeze enemies with them. |
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These arrows take 4mp to
charge up with light
power. However, only
light arrows will break
through Ganondorf's dark
magic. |
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In
many ways the Fairy Ocarina is similar
to the Ocarina Of Time. However, it
doesn't possess any powers, it is just a
musical instrument. |
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The
Ocarina Of Time possess' the power to
move objects, send you through time and
warp you to other locations. It once
belonged to the Princess Zelda. |
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The
Lens Of Truth shows you which walls and
platforms are real, and which are fake.
Fake walls can be walked through and
fake platforms cannot be seen with the
human eye, but can still be walked on.
This item drains your magic. |
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If
you find some loose soil, with a hole in
it to plant these in, plant a seed.
Eventually they will sprout and become a
platform that takes you to certain
places. You can find secrets this way. A
word of warning; their price
increases 10 rupee's each time you want
to buy some. |
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The
Hookshot can be used for the same jobs
as the Boomerang, but now you can use it
to pull yourself to new areas. The red
dot shows you where you are aiming. If
there is no red dot your target is out
of range. Later in the game you can
upgrade this to a Longshot which has a
greater firing range. |
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There
are 4 Empty Bottles that you can get,
and in them you can carry a variety of
things:
Green Medicine - refills Magic meter
Red Medicine - refills Life energy
Blue Medicine - refills Life and Magic
Pink Fairy - Recovers all of your life
when you die.
Lon Lon Milk - 2 portions recover some
Life.
There are also items you can store such
as bugs or fish. |
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The
Happy Mask shop gets you to deliver
masks to people in Hyrule, some times
for a profit and sometimes for a loss,
but at the end you get the sought after
Mask of Truth. |
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The
Heart Container is received when a boss
has been killed. It adds another heart
to your Life Meter. |
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If
you get four Heart Pieces then your Life
Meter maximum capacity increases by one
heart. |
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You
get this after killing 20 Golden
Skulltulas from the House Of Skulltula.
If you have a Rumble Pak, then this will
start to rumble if you are near a
secret. |
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When
you have saved all four carpenters by
infiltrating the Gerudo's Fortress, they
will present this to you. You can then
enter the Haunted Wasteland, the Gerudo
Training Grounds and you can move freely
around the fortress. |
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Magic
jar's are used to refill Link's magic
bar. They can be found all over Hyrule
in bushes and pots.
You can also get large Magic jars which
completely refill your magic meter. |
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When overcome with
enemies, set off a Din's
Fire spell to seriously
damage everyone in its
radius. It takes 6mp to activate. |
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This
6mp spell creates a warp point in a dungeon
where you can travel to at any time by
reusing the spell. |
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When
you use this 12mp spell, a protective
barrier forms around Link, and he cannot
be harmed by enemies. It wears off after
a short time. |
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The
Dungeon Map is found in the respective
dungeon and lets you see rooms that you
haven't visited in the pause menu. |
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The
Compass shows you where chests are and
where the boss is in the dungeon you
found it in. |
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The
Boss Key opens the door to the dungeon
boss. |
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